Interactive 3D
Browser-based product experiences, visualisers, and technical 3D interfaces built for real use.
01 Creative developer · WebGL engineer
Real-time 3D tools, playable experiences, and product interfaces engineered for the browser.
Relocating to Brno, Czechia · Available across Europe
ONUR AKAD / PORTFOLIO 2026
02 Services
Focused engagements for teams that need real-time graphics and product thinking in the same room.
Browser-based product experiences, visualisers, and technical 3D interfaces built for real use.
Live dashboards, responsive game frontends, and data-rich interfaces where clarity, feedback, and performance matter.
Focused playable prototypes and ad experiences engineered around strict delivery constraints.
03 Experience
Apr 2026 — Now
PlayableX
Built 10+ production playable ads in three months across sorting, match-3, isometric 2D, and 3D gameplay concepts.
Jun 2025 — Apr 2026
SolarVis
Led a two-person engineering team through the six-month rewrite of a production 3D solar site-modelling tool.
Jan 2025 — Jun 2025
ThemOS
Delivered the Koksal & Partners site and CMS, and designed the frontend for VekilApp's legal-workflow product.
↗2022 — 2024
Playin
Worked across mobile games, playable systems, analytics dashboards, data, and production tooling.
2021 — 2022
Insider
Built and supported responsive campaign interfaces in a fast-moving global SaaS environment.
04 Project archive

Mobile game · 2023

Mobile game · 2024

Internal product · 2023

Legal-tech product · 2025
05 About
I’m Onur, a creative developer focused on complex interaction in the browser.
My work spans computational geometry, real-time graphics, game systems, and the product engineering required to ship them. I care about making technically ambitious software feel direct and understandable.
BSc Aerospace Engineering · Middle East Technical University
Real-time graphics
WebGL · Three.js · Babylon.jsInteractive systems
Phaser · PixiJSProduct engineering
React · Next.js · TypeScriptServices & tooling
Python · FastAPI06 Start a project
I’m available for focused freelance projects and specialist contracts across interactive 3D, WebGL, and real-time frontend work.