01 Creative developer · WebGL engineer

I build digital
worlds that work.

Real-time 3D tools, playable experiences, and product interfaces engineered for the browser.

Relocating to Brno, Czechia · Available across Europe

ONUR AKAD / PORTFOLIO 2026

02 Selected work

Built for the point where
interaction meets utility.

Aerial 3D site model with solar panels placed across a roof01

3D site modelling / SaaS

SolarVis

A ground-up rewrite of a browser-based solar design tool, delivered in six months.

Next.jsBabylon.jsComputational geometry
Read case study

03 Services

Specialist engineering for
interactive products.

Focused engagements for teams that need real-time graphics and product thinking in the same room.

01

Interactive 3D

Browser-based product experiences, visualisers, and technical 3D interfaces built for real use.

02

Real-time interfaces

Responsive game frontends and interaction systems where feel, feedback, and performance matter.

03

Playable concepts

Focused playable prototypes and ad experiences engineered around strict delivery constraints.

04 Experience

From shipped games to
professional 3D tools.

Apr 2026 — Now

Playable Ad Developer

PlayableX

Built 10+ production playable ads in three months across sorting, match-3, isometric 2D, and 3D gameplay concepts.

Jun 2025 — Apr 2026

Lead Engineer

SolarVis

Led a two-person engineering team through the six-month rewrite of a production 3D solar site-modelling tool.

Jan 2025 — Jun 2025

Software Developer

ThemOS

Delivered the Koksal & Partners site and CMS, and designed the frontend for VekilApp's legal-workflow product.

2022 — 2024

Full-stack & Game Developer

Playin

Worked across mobile games, playable systems, analytics dashboards, data, and production tooling.

2021 — 2022

JavaScript Developer

Insider

Built and supported responsive campaign interfaces in a fast-moving global SaaS environment.

05 Project archive

Earlier experiments,
shipped and learned from.

06 About

Engineering depth.
Creative range.

I’m Onur, a creative developer focused on complex interaction in the browser.

My work spans computational geometry, real-time graphics, game systems, and the product engineering required to ship them. I care about making technically ambitious software feel direct and understandable.

BSc Aerospace Engineering · Middle East Technical University

Real-time graphics

WebGL · Three.js · Babylon.js

Interactive systems

Phaser · PixiJS

Product engineering

React · Next.js · TypeScript

Services & tooling

Python · FastAPI

07 Start a project

Have something
interesting in mind?

I’m available for focused freelance projects and specialist contracts across interactive 3D, WebGL, and real-time frontend work.